If you reposition and spread the parts a bit it should work. If you want to use the Tall SV sprites, you will need to separate the character generator parts in the package and spread the graphics out using, as I said, a layer-capable graphics program. Most of the custom tallTV clothes and such I did, I did NOT add to the short standard walking sprite or the damage characters (there were exceptions). You can still use the graphics using some layering graphics package like Paint.NET or GIMP, but using the Character generator parts I've plugged in will require you to use the TallTV and standard SV. The graphics won't be positioned for the TALL SV bodies or dimensions at all, so everything will be out of kilter for you. The SV template I used for my Character clothing, hair, accessories, etc, was the standard one that came with MV. That would have to be done when manually importing parts into 's Generator. It is also probable that since you have 3 bodies in the picker, you may not have them associated. Hi the TallTV walking sprites, it looks like you must have somehow removed the body part for the TallTV walking sprite, or the body would appear. Tall Sprites, Faces, SV Battlers, Young and Adult dragons. Here are some examples of dragons you can create with it. This is ONLY for use with registered users of RMMV. They will probably work with the latest version as well.īe sure to download the latest RXGE. I've tested these steps just now, and they work with v07a of the Generator. Delete ALL the resources by clicking the X button.ĥ. Highlight all the resources in the left pane.Ĥ. Navigate into the Manage Resources option in the wizard. Import the MV base set using the File/Import Wizard.ģ. Put the Schlangan generator in a folder by itself.Ģ. There's plenty of room for improvement.įollow the following directions and you should have a decent standalone version with the TallTV characters:ġ. the mouths and beards may need to be moved to position to the longer nose. I have like 6 horn types, frills, and various expressions for the faces. I would love it if other graphic artists would create additional parts for them. But you can click Continue and try another part. It will crash if you go into any of the areas that don't contain parts yet, like clothing or cloaks. You will need extended character generator to use it. I have created a plethora of Tall Sprite generator Parts and Dragon generator parts available at the following links:Ĭontained in the first one are Dragon Parts - Faces, noses, bodies, ears, horns (beast ears). I've spent the last month or so doing just that, and now you can benefit from it. Enter the Extended Character Generator by this allows you to create new Templates of any dimension, I was able to leverage tall characters and clothe them appropriately with some of the RMMV outfits, modified for the taller sprites.Īlso, I've looked around for Dragon faces and battlers, and found a few, but thought, wouldn't it be nice if there was a Character Generator for them, so you could make an infinite number of dragons? My game has about 20 dragon characters in it, as well as enemies, so it was a valid thought. The RMMV Sprites are beautiful, crisp high-resolution characters, but I like the taller sprites and didn't want to lose them. Also, I find it a little hard to see the outfits on the characters. However, these graphics didn't port well to RMMV, as the resolution was less, so they ended up only as tall as the Chibi sprites that the current RMMV Generator creates. I loved the Tall Mack Sprites that were available in VX Ace and while trying to make my game there I created quite a few characters using the Mack Sprite generator. Updated this initial post with new samples in the Spoilers, sized so you can actually see them! -) I've repackaged the RXGE and included new items like Nurse outfit, spacesuits, modern clothes. Maker Required: You need to have a copy of MV in order to use these. However, if editing the tall sprite generator parts, you need to copy the terms shown here, and give credit to Kadokawa and HiddenOne, and Lynvia. Repost of Edits: On the RMMV Forums, yes. Besides, I might like to use your edits in my own game! I'd like to include other tall sprite content here when possible. Repost: No, but you can put a link to this topic.Įdits: allowed, but PM me. Credit: Lynvia and Kadokawa as much of this is edits of RTP, also HiddenOne for the tall spritesĬommercial: free, I'd like a free copy of your game!
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